I've made two releases of Cgiapp this week, 1.6.2 and 1.6.3.
1.6.2 was tested in a PHP 4.3.4 environment, and features several bugfixes that give PHP4 compatibility. 1.6.3 fixes a change in load_tmpl() that broke backwards compatibility.
As usual, Cgiapp is available on the SourceForge website, as is a complete Changelog and documentation.
I've been working on the Cgiapp roadmap, and particularly on the plugin architecture. I'd been operating under the assumption that I'd have to make a PHP5-specific release (Cgiapp2) to allow this feature. However, it turns out I'm wrong.
I can't believe I haven't announced this to the world yet, but Jen and I are expecting another baby! The due date is mid-September. And.... we decided at the ultrasound this past week we would go ahead and find out the gender... and....
Cgiapp 1.6.0, "Wart Removal", has been released!
This release does not add any new methods, but adds quite a lot in terms of functionality:
As usual, Cgiapp is available at the Cgiapp website.
As promised in my earlier entry from today, here's my quick-and-dirty tutorial on unit testing in PHP using phpt.
First off, phpt test files, from what I can see, were created as part of the PHP-QA effort. While I cannot find a link within the PHP-QA site, they have a page detailing phpt test files, and this page shows all the sections of a phpt test file, though they do not necessarily show examples of each.
Finally, before I jump in, I want to note: I am not an expert on unit testing. However, the idea behind unit tests is straightforward: keep your code simple and modular, and test each little bit (or module) for all types of input and output. If the code you're testing is a function or class method, test all permutations of arguments that could be passed to it, and all possible return values.
Okay, let's jump in!
I've been tinkering with Unit Testing for around a year now, and have tried using PHP Unit as well as Simple Test. It was while following the Simple Test tutorial that I finally grokked the idea of unit testing, and so that has been my favored class for testing.
However, I find writing the tests tedious. In Simple Test, as in PHP Unit, you need to create a class that sets up the testing harness, and then you create a method for each test you wish to run, and so on... I found it incredibly time consuming. Additionally, I found the test harness often felt like a foreign way of testing my code; I was setting up a structure I would never use my code in, typically. All in all, I only test when I have extra time (which is rare) or when I'm really having trouble nailing down bugs (and the unit tests often don't help me find them).
Recently, I've been hearing some buzz over on the PEAR lists and the blogs of some of its developers about 'phpt' tests. From what I hear, phpt tests sound very similar to how one tests in perl (though I've never written perl tests, I've at least glanced through them). However, until recently, I haven't seen any documentation on them, and installing PEAR packages via pear doesn't install tests.
We got a copy of PHP5 Power Programming a few weeks ago, and in the section on preparing a PEAR package was a brief section on phpt tests. The section was small, and when I looked at it, my immediate thought was, "it can't be that simple, can it?"
So, I decided to try it out with Cgiapp. A few minutes later, I had some working tests for my static methods. "Hmmm," I thought, "That was easy. Let's try some more."
Turns out they're kind of addictive to geeks like me. In a matter of a few hours, I'd knocked out tests for over half the functionality, and disccovered, to my chagrine and joy, a number of bugs and bad coding practices... which I promptly corrected so I could get that magical 'PASS' from the test harness.
In the process of writing the tests, my understanding of the tool evolved quite a bit, and by the end, I had the knack for it down. I'll blog later about some of the ways I made them easier to use for myself -- and how I made them more useful for debugging purposes.
I just had to add a note over on PHP.net regarding abstract classes and methods: Object Abstraction.
I'm working on Cgiapp2, which is a PHP5-only implementation of Cgiapp that is built to utilize PHP5's new object model as well as exceptions. One thing I decided to do, initially, was to make it an abstract class, and to mark the overridable methods as abstract as well.
In testing, I started getting some strange errors. Basically, it was saying in my class extension that an abstract method existed, and thus the class should be marked as abstract, and, finally, that this means it wouldn't run.
What was so odd is that the method didn't exist in the extension at all.
So, I overrode the method in the extension... and voila! Everything worked fine.
The lesson to take away from this is quite simple: if the method does not need to be present in the overriding class, don't mark it as abstract. Only mark a method as abstract if:
Now I need to update my source tree.... :-(
Greg Beaver writes in his blog about PEAR, the new PEAR channels, and some issues he sees with PEAR and its developers. Greg is responsible for the latest version of PEAR and the PEAR installer -- and for the development of PEAR channels. The particular link referenced above makes reference to a thread on the PEAR-dev mailing list... that I originated, when asking whether or not Cgiapp might be a good fit for PEAR.
At work this week, Rob was doing some monitoring of our bandwidth usage. We have SNMP on each of our servers now, and he uses MRTG to create bandwidth usage graphs that are updated every five minutes or so. He's been monitoring since late last year.
Before January, we had two systems going. The first, legacy, system hosted the majority of the content from garden.org, and was done using Tango 2000, a web application server that ran on top of IIS and Windows NT 4. I say 'ran', because Tango 2000 was the last version to ship; the company that made it stopped supporting it a year later. This meant we could not upgrade our server's OS to Windows 2000 or 2003, nor could we switch to a more secure web server, etc. It was a time bomb waiting to happen.
The second system is a basic LAMP system -- Linux + Apache + MySQL + PHP. Rob began migrating applications to it shortly after he started at NGA 3 years ago, one application at a time. Mostly, new applications were placed on it, though in May 2003, he and the other programmer who was there at the time started migrating old applications to the techology. Part of the reason I was hired was to continue this migration.
The migration was time consuming, and plenty of other projects often got in the way. However, starting last July, we made a big push to get it all ported over -- before the old WinNT server fails on us. In January, we were able to rollout the new garden.org, which runs on this new technology.
A big reason we were able to finish is because of Cgiapp. I originally ported it to PHP last year around this time, and knew that while I wanted to develop new applications using it, I wasn't so sure I could sell Rob on it.
Amazingly, it didn't take much to convince him. We had already started using Smarty for templates just before this, and were also using OOP in new development. Cgiapp just helped unify these technologies and to provide a nice, standard framework with which to program.
This last can not be emphasized enough. We started developing all applications in three places: an API for data access, a Cgiapp-based application, and our templates. Either one of us could pick up development of an application from the other without having to spend a day or two familiarizing ourselves with the idiosyncracies of what the other had decided was the programming paradigm of the day. Sure, we still have our own programming styles, but the framework makes it easy to debug or extend each others programs painlessly.
Now, back to the bandwidth reports: Rob has noticed that our bandwidth usage has been growing steadily on the new server since we switched garden.org over -- a 45 degree line. At one point this week, our outgoing bandwidth was almost 3 T1s -- and we were having no performance issues whatsoever. This simply would not have been possible on the old system -- nor without Cgiapp. We've managed to produce both a hardware architecture and a programming framework that has proved immensely scalable -- which will in turn save the organization money.
I love open source! How else can you create such high-performing software without paying through the nose for it?